tag:blogger.com,1999:blog-6299673915054984423.post2906510684082925081..comments2024-01-09T22:03:50.563-08:00Comments on Cabana Mobile: The Good The Bad & The Ugly In The Mobile Content Ecosystem May 2010Jeremy Lawshttp://www.blogger.com/profile/06325900829573448683noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-6299673915054984423.post-41920809236214860342010-05-29T11:12:11.340-07:002010-05-29T11:12:11.340-07:00great work.
DeNA and Gamevil have the money but d...great work.<br /><br />DeNA and Gamevil have the money but dont use it - where are the investments in specific markets. buying development resources, etc. do something with the cash.<br /><br />I even would put Glu to the "ugly" section.<br /><br />The off deck portals have to check out new business models but they are too unflexible. <br /><br />Carrierdecks have one problem - they have less content and the two big ones called EA and Gameloft dont need them anymore and they have installed their own B2C platforms already. So what to sell? Some will survive for sure but only those who realized that they ARE the dump pipe and that developers need to make money to survive. Working only with EA and Gameloft is not that good for them as they realized. Just try to buy in an empty shop thats the operator deck ;)<br /><br />I would put on question mark all the OEMs. They would have the power to do something correct but they just try to copy APPLE.Anonymousnoreply@blogger.com