Here's the latest Top 25 mobile games list from App World in the US. You'll notice that the average price of $5.55 is substantially higher those in the iTunes store, which got as low as $1.47 in my July 24th survey, but have been creeping up a bit according to more recent analysis from PocketGamer. EA Mobile looks really dominant here (as it is in iTunes) with 7 titles, followed by a small smartphone-focused gaming shop from Minneapolis called Concrete Software, with 4 titles (I love that each new platform has it own small publisher success stories). I hear a lot of anecdotal positive buzz from publishers about App World... but, I'm not sure whether they're just talking it up to counter iPhone hype, whether it's wishful thinking that this will be the next big distribution platform or whether they're making real money from RIM. The latter seems hard to believe, because the Canadian OEM has done an abysmal job marketing this service to consumers. Try this experiment...which I have many times...ask any of your non-mobile industry friends with a BlackBerry if they've ever used or even heard of App World. Report back.
btw -- what is it with bubbles and BlackBerry?
